C# Class Implementators.Player.PlayerShooting

Inheritance: UnityEngine.MonoBehaviour, IGunAttributesComponent, IGunFXComponent, IGunHitTargetComponent
Exibir arquivo Open project: sebas77/Svelto-ECS-Example

Public Properties

Property Type Description
damagePerShot int
range float
timeBetweenBullets float

Private Properties

Property Type Description

Public Methods

Method Description
Awake ( ) : void

Method Details

Awake() public method

public Awake ( ) : void
return void

Property Details

damagePerShot public_oe property

public int damagePerShot
return int

range public_oe property

public float range
return float

timeBetweenBullets public_oe property

public float timeBetweenBullets
return float