C# Class Implementators.Player.PlayerShooting

Inheritance: UnityEngine.MonoBehaviour, IGunAttributesComponent, IGunFXComponent, IGunHitTargetComponent
Afficher le fichier Open project: sebas77/Svelto-ECS-Example

Méthodes publiques

Свойство Type Description
damagePerShot int
range float
timeBetweenBullets float

Private Properties

Свойство Type Description

Méthodes publiques

Méthode Description
Awake ( ) : void

Method Details

Awake() public méthode

public Awake ( ) : void
Résultat void

Property Details

damagePerShot public_oe property

public int damagePerShot
Résultat int

range public_oe property

public float range
Résultat float

timeBetweenBullets public_oe property

public float timeBetweenBullets
Résultat float