C# Class HutongGames.PlayMaker.Actions.SaveSettings

Inheritance: FsmStateAction
Exibir arquivo Open project: CodeStrumpet/Elemental

Public Methods

Method Description
OnEnter ( ) : void
Reset ( ) : void
WritePosition ( XmlTextWriter textWriter, GameObject go ) : void
WriteRotation ( XmlTextWriter textWriter, GameObject go ) : void
WriteScale ( XmlTextWriter textWriter, GameObject go ) : void
WriteTransform ( XmlTextWriter textWriter, GameObject go ) : void
WriteValue ( XmlTextWriter textWriter, string key, float value ) : void

Method Details

OnEnter() public method

public OnEnter ( ) : void
return void

Reset() public method

public Reset ( ) : void
return void

WritePosition() public method

public WritePosition ( XmlTextWriter textWriter, GameObject go ) : void
textWriter System.Xml.XmlTextWriter
go UnityEngine.GameObject
return void

WriteRotation() public method

public WriteRotation ( XmlTextWriter textWriter, GameObject go ) : void
textWriter System.Xml.XmlTextWriter
go UnityEngine.GameObject
return void

WriteScale() public method

public WriteScale ( XmlTextWriter textWriter, GameObject go ) : void
textWriter System.Xml.XmlTextWriter
go UnityEngine.GameObject
return void

WriteTransform() public method

public WriteTransform ( XmlTextWriter textWriter, GameObject go ) : void
textWriter System.Xml.XmlTextWriter
go UnityEngine.GameObject
return void

WriteValue() public method

public WriteValue ( XmlTextWriter textWriter, string key, float value ) : void
textWriter System.Xml.XmlTextWriter
key string
value float
return void