C# Class HutongGames.PlayMaker.Actions.SaveSettings

Inheritance: FsmStateAction
Afficher le fichier Open project: CodeStrumpet/Elemental

Méthodes publiques

Méthode Description
OnEnter ( ) : void
Reset ( ) : void
WritePosition ( XmlTextWriter textWriter, GameObject go ) : void
WriteRotation ( XmlTextWriter textWriter, GameObject go ) : void
WriteScale ( XmlTextWriter textWriter, GameObject go ) : void
WriteTransform ( XmlTextWriter textWriter, GameObject go ) : void
WriteValue ( XmlTextWriter textWriter, string key, float value ) : void

Method Details

OnEnter() public méthode

public OnEnter ( ) : void
Résultat void

Reset() public méthode

public Reset ( ) : void
Résultat void

WritePosition() public méthode

public WritePosition ( XmlTextWriter textWriter, GameObject go ) : void
textWriter System.Xml.XmlTextWriter
go UnityEngine.GameObject
Résultat void

WriteRotation() public méthode

public WriteRotation ( XmlTextWriter textWriter, GameObject go ) : void
textWriter System.Xml.XmlTextWriter
go UnityEngine.GameObject
Résultat void

WriteScale() public méthode

public WriteScale ( XmlTextWriter textWriter, GameObject go ) : void
textWriter System.Xml.XmlTextWriter
go UnityEngine.GameObject
Résultat void

WriteTransform() public méthode

public WriteTransform ( XmlTextWriter textWriter, GameObject go ) : void
textWriter System.Xml.XmlTextWriter
go UnityEngine.GameObject
Résultat void

WriteValue() public méthode

public WriteValue ( XmlTextWriter textWriter, string key, float value ) : void
textWriter System.Xml.XmlTextWriter
key string
value float
Résultat void