C# Class HutongGames.PlayMaker.Actions.LoadSettings

Inheritance: FsmStateAction
Exibir arquivo Open project: CodeStrumpet/Elemental

Public Methods

Method Description
OnEnter ( ) : void
ReadOrthographicSize ( XmlTextReader textReader, GameObject go ) : void
ReadPosition ( XmlTextReader textReader, GameObject go ) : void
ReadRotation ( XmlTextReader textReader, GameObject go ) : void
ReadScale ( XmlTextReader textReader, GameObject go ) : void
ReadTransform ( XmlTextReader textReader, GameObject go ) : void
Reset ( ) : void
ScanToNode ( XmlTextReader textReader, string name ) : void

Private Methods

Method Description
CheckCurrentNode ( XmlTextReader textReader, string name ) : bool
GetFloat ( XmlTextReader textReader ) : float

Method Details

OnEnter() public method

public OnEnter ( ) : void
return void

ReadOrthographicSize() public method

public ReadOrthographicSize ( XmlTextReader textReader, GameObject go ) : void
textReader System.Xml.XmlTextReader
go UnityEngine.GameObject
return void

ReadPosition() public method

public ReadPosition ( XmlTextReader textReader, GameObject go ) : void
textReader System.Xml.XmlTextReader
go UnityEngine.GameObject
return void

ReadRotation() public method

public ReadRotation ( XmlTextReader textReader, GameObject go ) : void
textReader System.Xml.XmlTextReader
go UnityEngine.GameObject
return void

ReadScale() public method

public ReadScale ( XmlTextReader textReader, GameObject go ) : void
textReader System.Xml.XmlTextReader
go UnityEngine.GameObject
return void

ReadTransform() public method

public ReadTransform ( XmlTextReader textReader, GameObject go ) : void
textReader System.Xml.XmlTextReader
go UnityEngine.GameObject
return void

Reset() public method

public Reset ( ) : void
return void

ScanToNode() public method

public ScanToNode ( XmlTextReader textReader, string name ) : void
textReader System.Xml.XmlTextReader
name string
return void