C# 클래스 HutongGames.PlayMaker.Actions.LoadSettings

상속: FsmStateAction
파일 보기 프로젝트 열기: CodeStrumpet/Elemental

공개 메소드들

메소드 설명
OnEnter ( ) : void
ReadOrthographicSize ( XmlTextReader textReader, GameObject go ) : void
ReadPosition ( XmlTextReader textReader, GameObject go ) : void
ReadRotation ( XmlTextReader textReader, GameObject go ) : void
ReadScale ( XmlTextReader textReader, GameObject go ) : void
ReadTransform ( XmlTextReader textReader, GameObject go ) : void
Reset ( ) : void
ScanToNode ( XmlTextReader textReader, string name ) : void

비공개 메소드들

메소드 설명
CheckCurrentNode ( XmlTextReader textReader, string name ) : bool
GetFloat ( XmlTextReader textReader ) : float

메소드 상세

OnEnter() 공개 메소드

public OnEnter ( ) : void
리턴 void

ReadOrthographicSize() 공개 메소드

public ReadOrthographicSize ( XmlTextReader textReader, GameObject go ) : void
textReader System.Xml.XmlTextReader
go UnityEngine.GameObject
리턴 void

ReadPosition() 공개 메소드

public ReadPosition ( XmlTextReader textReader, GameObject go ) : void
textReader System.Xml.XmlTextReader
go UnityEngine.GameObject
리턴 void

ReadRotation() 공개 메소드

public ReadRotation ( XmlTextReader textReader, GameObject go ) : void
textReader System.Xml.XmlTextReader
go UnityEngine.GameObject
리턴 void

ReadScale() 공개 메소드

public ReadScale ( XmlTextReader textReader, GameObject go ) : void
textReader System.Xml.XmlTextReader
go UnityEngine.GameObject
리턴 void

ReadTransform() 공개 메소드

public ReadTransform ( XmlTextReader textReader, GameObject go ) : void
textReader System.Xml.XmlTextReader
go UnityEngine.GameObject
리턴 void

Reset() 공개 메소드

public Reset ( ) : void
리턴 void

ScanToNode() 공개 메소드

public ScanToNode ( XmlTextReader textReader, string name ) : void
textReader System.Xml.XmlTextReader
name string
리턴 void