C# Class GameWorld2.Machine

Inheritance: GameWorld2.MimanTing
Exibir arquivo Open project: eriksvedang/GameWorld2

Public Properties

Property Type Description
onGoodsConverted System.Action
onRunBlock System.Action

Private Properties

Property Type Description
API_Analyze string
API_Convert string
API_Purity float
API_Refine void
Improve char

Public Methods

Method Description
DoesMasterProgramExist ( ) : bool
MaybeFixGroupIfOutsideIslandOfTiles ( ) : void
PrepareForBeingHacked ( ) : void
ProcessGoods ( Goods pGoods ) : void
RemovedGoods ( ) : void
RunBlock ( ) : void
Update ( float dt ) : void

Protected Methods

Method Description
SetupCells ( ) : void

Private Methods

Method Description
API_Analyze ( ) : string
API_Convert ( ) : string
API_Purity ( ) : float
API_Refine ( float pos ) : void
Improve ( char c ) : char

Method Details

DoesMasterProgramExist() public method

public DoesMasterProgramExist ( ) : bool
return bool

MaybeFixGroupIfOutsideIslandOfTiles() public method

public MaybeFixGroupIfOutsideIslandOfTiles ( ) : void
return void

PrepareForBeingHacked() public method

public PrepareForBeingHacked ( ) : void
return void

ProcessGoods() public method

public ProcessGoods ( Goods pGoods ) : void
pGoods Goods
return void

RemovedGoods() public method

public RemovedGoods ( ) : void
return void

RunBlock() public method

public RunBlock ( ) : void
return void

SetupCells() protected method

protected SetupCells ( ) : void
return void

Update() public method

public Update ( float dt ) : void
dt float
return void

Property Details

onGoodsConverted public_oe property

public Action,System onGoodsConverted
return System.Action

onRunBlock public_oe property

public Action,System onRunBlock
return System.Action