C# Class GameEntities.Explosion

An invisible blast wave which damages and increases the impulse of physical models within a radius.
Inheritance: MapObject
Exibir arquivo Open project: DarrenHassan/GDM4242-GroupD

Private Properties

Property Type Description
CreateWaterPlaneSplash void
DoEffect void

Protected Methods

Method Description
OnPostCreate ( bool loaded ) : void

Overridden from Engine.EntitySystem.Entity.OnPostCreate(Boolean).

OnRelatedEntityDelete ( Entity entity ) : void

Overridden from Engine.EntitySystem.Entity.OnRelatedEntityDelete(Entity)

OnTick ( ) : void

Overridden from Engine.EntitySystem.Entity.OnTick().

Private Methods

Method Description
CreateWaterPlaneSplash ( ) : void
DoEffect ( ) : void

Method Details

OnPostCreate() protected method

Overridden from Engine.EntitySystem.Entity.OnPostCreate(Boolean).
protected OnPostCreate ( bool loaded ) : void
loaded bool
return void

OnRelatedEntityDelete() protected method

Overridden from Engine.EntitySystem.Entity.OnRelatedEntityDelete(Entity)
protected OnRelatedEntityDelete ( Entity entity ) : void
entity Entity
return void

OnTick() protected method

Overridden from Engine.EntitySystem.Entity.OnTick().
protected OnTick ( ) : void
return void