C# Class GAudio.Examples.PatternLine

Inheritance: UnityEngine.MonoBehaviour
Exibir arquivo Open project: gregzo/G-Audio

Public Properties

Property Type Description
lineEndColor UnityEngine.Color
lineFadeDuration float
lineStartColor UnityEngine.Color
patternA PulsedPatternModule
xFactor float

Public Methods

Method Description
Awake ( ) : void
OnDisable ( ) : void
OnEnable ( ) : void
PatternWillPlay ( PatternSample sampleInfo, int indexInPattern, double dspTime ) : void
SetFirstVertexIndex ( int index ) : void

Private Methods

Method Description
FadeOutLine ( float duration ) : IEnumerator
PlaceVertex ( int index, float semiTones, double dspTime ) : IEnumerator

Method Details

Awake() public method

public Awake ( ) : void
return void

OnDisable() public method

public OnDisable ( ) : void
return void

OnEnable() public method

public OnEnable ( ) : void
return void

PatternWillPlay() public method

public PatternWillPlay ( PatternSample sampleInfo, int indexInPattern, double dspTime ) : void
sampleInfo PatternSample
indexInPattern int
dspTime double
return void

SetFirstVertexIndex() public method

public SetFirstVertexIndex ( int index ) : void
index int
return void

Property Details

lineEndColor public_oe property

public Color,UnityEngine lineEndColor
return UnityEngine.Color

lineFadeDuration public_oe property

public float lineFadeDuration
return float

lineStartColor public_oe property

public Color,UnityEngine lineStartColor
return UnityEngine.Color

patternA public_oe property

public PulsedPatternModule patternA
return PulsedPatternModule

xFactor public_oe property

public float xFactor
return float