Method | Description | |
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DrawAddData ( IQueryableEntity entity ) : void |
Method | Description | |
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OnDisable ( ) : void | ||
OnEnable ( ) : void |
Setup references.
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OnSceneGUI ( |
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Update ( ) : void |
We want to constantly redraw the inspector.
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Method | Description | |
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AddDataMenuItem ( ) : void | ||
DrawInspector ( IQueryableEntity entity, |
Called when we have an entity to inspect.
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DrawNoContainer ( |
Called when there is a GameObject selected, but it does not have an EntityContainer.
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DrawNothingSelected ( ) : void |
Called when there is no GameObject currently selected.
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GUIToScreenRect ( |
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Init ( ) : void | ||
OnGUI ( ) : void |
public DrawAddData ( IQueryableEntity entity ) : void | ||
entity | IQueryableEntity | |
return | void |
protected OnSceneGUI ( |
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sceneView | ||
return | void |