Property | Type | Description | |
---|---|---|---|
alive | bool | ||
ci | int | ||
cj | int | ||
collisionNormals | Vector2[] | ||
collisionVertices | Vector2[] | ||
distances | float[] | ||
fixturesToTest | FarseerPhysics.Dynamics.Fixture[] | ||
index | int | ||
neighborCount | int | ||
neighbors | int[] | ||
numFixturesToTest | int | ||
oldPosition | Vector2 | ||
p | float | ||
pnear | float | ||
position | Vector2 | ||
velocity | Vector2 |
Method | Description | |
---|---|---|
Particle ( Vector2 position, Vector2 velocity, bool alive ) : System |
public Particle ( Vector2 position, Vector2 velocity, bool alive ) : System | ||
position | Vector2 | |
velocity | Vector2 | |
alive | bool | |
return | System |
public Fixture[],FarseerPhysics.Dynamics fixturesToTest | ||
return | FarseerPhysics.Dynamics.Fixture[] |