Method | Description | |
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Game1 ( ) : FarseerPhysics.Dynamics |
Method | Description | |
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Draw ( |
This is called when the game should draw itself.
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LoadContent ( ) : void | ||
Update ( |
Allows the game to run logic such as updating the world, checking for collisions, gathering input, and playing audio.
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Method | Description | |
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HandleGamePad ( ) : void | ||
HandleKeyboard ( ) : void |
protected Draw ( |
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gameTime | Provides a snapshot of timing values. | |
return | void |
protected Update ( |
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gameTime | Provides a snapshot of timing values. | |
return | void |