Méthode | Description | |
---|---|---|
Game1 ( ) : FarseerPhysics.Dynamics |
Méthode | Description | |
---|---|---|
Draw ( |
This is called when the game should draw itself.
|
|
LoadContent ( ) : void | ||
Update ( |
Allows the game to run logic such as updating the world, checking for collisions, gathering input, and playing audio.
|
Méthode | Description | |
---|---|---|
HandleGamePad ( ) : void | ||
HandleKeyboard ( ) : void |
protected Draw ( |
||
gameTime | Provides a snapshot of timing values. | |
Résultat | void |
protected Update ( |
||
gameTime | Provides a snapshot of timing values. | |
Résultat | void |