C# Class FarseerPhysics.Samples.Game1

Inheritance: Microsoft.Xna.Framework.Game
Afficher le fichier Open project: tinco/Farseer-Physics

Méthodes publiques

Méthode Description
Game1 ( ) : FarseerPhysics.Dynamics

Méthodes protégées

Méthode Description
Draw ( GameTime gameTime ) : void

This is called when the game should draw itself.

LoadContent ( ) : void
Update ( GameTime gameTime ) : void

Allows the game to run logic such as updating the world, checking for collisions, gathering input, and playing audio.

Private Methods

Méthode Description
HandleGamePad ( ) : void
HandleKeyboard ( ) : void

Method Details

Draw() protected méthode

This is called when the game should draw itself.
protected Draw ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime Provides a snapshot of timing values.
Résultat void

Game1() public méthode

public Game1 ( ) : FarseerPhysics.Dynamics
Résultat FarseerPhysics.Dynamics

LoadContent() protected méthode

protected LoadContent ( ) : void
Résultat void

Update() protected méthode

Allows the game to run logic such as updating the world, checking for collisions, gathering input, and playing audio.
protected Update ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime Provides a snapshot of timing values.
Résultat void