C# Class EasyFarm.States.GameEngine

Controls whether or not the bot should run. Basically anything that can pause or resume the bot's engine should be here.
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Public Properties

Property Type Description
IsWorking bool

Public Methods

Method Description
GameEngine ( IMemoryAPI fface ) : EasyFarm.Classes
Start ( ) : void

Start the bot up

Stop ( ) : void

Stop the bot from going any further

Method Details

GameEngine() public method

public GameEngine ( IMemoryAPI fface ) : EasyFarm.Classes
fface IMemoryAPI
return EasyFarm.Classes

Start() public method

Start the bot up
public Start ( ) : void
return void

Stop() public method

Stop the bot from going any further
public Stop ( ) : void
return void

Property Details

IsWorking public_oe property

Tells us whether the bot is working or not.
public bool IsWorking
return bool