C# Class EasyFarm.States.GameEngine

Controls whether or not the bot should run. Basically anything that can pause or resume the bot's engine should be here.
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Méthodes publiques

Свойство Type Description
IsWorking bool

Méthodes publiques

Méthode Description
GameEngine ( IMemoryAPI fface ) : EasyFarm.Classes
Start ( ) : void

Start the bot up

Stop ( ) : void

Stop the bot from going any further

Method Details

GameEngine() public méthode

public GameEngine ( IMemoryAPI fface ) : EasyFarm.Classes
fface IMemoryAPI
Résultat EasyFarm.Classes

Start() public méthode

Start the bot up
public Start ( ) : void
Résultat void

Stop() public méthode

Stop the bot from going any further
public Stop ( ) : void
Résultat void

Property Details

IsWorking public_oe property

Tells us whether the bot is working or not.
public bool IsWorking
Résultat bool