C# Class Danmaku_no_Kyojin.Screens.BaseGameState

Inheritance: Danmaku_no_Kyojin.Controls.GameState
Exibir arquivo Open project: Noxalus/Danmaku-no-Kyojin

Protected Properties

Property Type Description
BigFont Microsoft.Xna.Framework.Graphics.SpriteFont
ControlManager ControlManager
GameRef DnK
playerIndexInControl PlayerIndex

Public Methods

Method Description
BaseGameState ( Microsoft.Xna.Framework.Game game, GameStateManager manager ) : System
Draw ( GameTime gameTime ) : void
Update ( GameTime gameTime ) : void

Protected Methods

Method Description
LoadContent ( ) : void

Method Details

BaseGameState() public method

public BaseGameState ( Microsoft.Xna.Framework.Game game, GameStateManager manager ) : System
game Microsoft.Xna.Framework.Game
manager Danmaku_no_Kyojin.Controls.GameStateManager
return System

Draw() public method

public Draw ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
return void

LoadContent() protected method

protected LoadContent ( ) : void
return void

Update() public method

public Update ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
return void

Property Details

BigFont protected_oe property

protected SpriteFont,Microsoft.Xna.Framework.Graphics BigFont
return Microsoft.Xna.Framework.Graphics.SpriteFont

ControlManager protected_oe property

protected ControlManager ControlManager
return ControlManager

GameRef protected_oe property

protected DnK GameRef
return DnK

playerIndexInControl protected_oe property

protected PlayerIndex playerIndexInControl
return PlayerIndex