C# Class Danmaku_no_Kyojin.Screens.BaseGameState

Inheritance: Danmaku_no_Kyojin.Controls.GameState
Afficher le fichier Open project: Noxalus/Danmaku-no-Kyojin

Protected Properties

Свойство Type Description
BigFont Microsoft.Xna.Framework.Graphics.SpriteFont
ControlManager ControlManager
GameRef DnK
playerIndexInControl PlayerIndex

Méthodes publiques

Méthode Description
BaseGameState ( Microsoft.Xna.Framework.Game game, GameStateManager manager ) : System
Draw ( GameTime gameTime ) : void
Update ( GameTime gameTime ) : void

Méthodes protégées

Méthode Description
LoadContent ( ) : void

Method Details

BaseGameState() public méthode

public BaseGameState ( Microsoft.Xna.Framework.Game game, GameStateManager manager ) : System
game Microsoft.Xna.Framework.Game
manager Danmaku_no_Kyojin.Controls.GameStateManager
Résultat System

Draw() public méthode

public Draw ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
Résultat void

LoadContent() protected méthode

protected LoadContent ( ) : void
Résultat void

Update() public méthode

public Update ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
Résultat void

Property Details

BigFont protected_oe property

protected SpriteFont,Microsoft.Xna.Framework.Graphics BigFont
Résultat Microsoft.Xna.Framework.Graphics.SpriteFont

ControlManager protected_oe property

protected ControlManager ControlManager
Résultat ControlManager

GameRef protected_oe property

protected DnK GameRef
Résultat DnK

playerIndexInControl protected_oe property

protected PlayerIndex playerIndexInControl
Résultat PlayerIndex