C# Class DamageMeter.NetworkController

Exibir arquivo Open project: neowutran/ShinraMeter

Public Properties

Property Type Description
BossLink NpcEntity>.ConcurrentDictionary
Glyphs DamageMeter.TeraDpsApi.GlyphBuild
NeedToCopy Data.CopyKey
NeedToExport DataExporter.Dest
NeedToReset bool
NeedToResetCurrent bool
Server Tera.Game.Server

Public Methods

Method Description
CheckUpdateUi ( int packetsWaiting ) : void
CopyThread ( StatsSummary stats, Skills skills, AbnormalityStorage abnormals, bool timedEncounter, CopyKey copy ) : void
Exit ( ) : void
Reset ( ) : void
ResetCurrent ( ) : void
SwitchClickThrou ( ) : void
SwitchClickThrou ( bool value ) : void

Protected Methods

Method Description
HandleNewConnection ( Tera.Game.Server server ) : void
SetClickThrou ( ) : void
UnsetClickThrou ( ) : void

Private Methods

Method Description
NetworkController ( ) : System
OnGuildIconAction ( Bitmap icon ) : void
PacketAnalysisLoop ( ) : void
RaiseConnected ( string message ) : void
UpdateUi ( int packetsWaiting ) : void

Method Details

CheckUpdateUi() public method

public CheckUpdateUi ( int packetsWaiting ) : void
packetsWaiting int
return void

CopyThread() public static method

public static CopyThread ( StatsSummary stats, Skills skills, AbnormalityStorage abnormals, bool timedEncounter, CopyKey copy ) : void
stats DamageMeter.Database.Structures.StatsSummary
skills DamageMeter.Database.Structures.Skills
abnormals AbnormalityStorage
timedEncounter bool
copy Data.CopyKey
return void

Exit() public method

public Exit ( ) : void
return void

HandleNewConnection() protected method

protected HandleNewConnection ( Tera.Game.Server server ) : void
server Tera.Game.Server
return void

Reset() public method

public Reset ( ) : void
return void

ResetCurrent() public method

public ResetCurrent ( ) : void
return void

SetClickThrou() protected method

protected SetClickThrou ( ) : void
return void

SwitchClickThrou() public method

public SwitchClickThrou ( ) : void
return void

SwitchClickThrou() public method

public SwitchClickThrou ( bool value ) : void
value bool
return void

UnsetClickThrou() protected method

protected UnsetClickThrou ( ) : void
return void

Property Details

BossLink public_oe property

public ConcurrentDictionary BossLink
return NpcEntity>.ConcurrentDictionary

Glyphs public_oe property

public GlyphBuild,DamageMeter.TeraDpsApi Glyphs
return DamageMeter.TeraDpsApi.GlyphBuild

NeedToCopy public_oe property

public CopyKey,Data NeedToCopy
return Data.CopyKey

NeedToExport public_oe property

public DataExporter.Dest NeedToExport
return DataExporter.Dest

NeedToReset public_oe property

public bool NeedToReset
return bool

NeedToResetCurrent public_oe property

public bool NeedToResetCurrent
return bool

Server public_oe property

public Server,Tera.Game Server
return Tera.Game.Server