C# Class Dabrorius.MonoPunk.Tilemap

Inheritance: Graphic
Exibir arquivo Open project: dabrorius/MonoPunk

Public Properties

Property Type Description
usePositions System.Boolean

Public Methods

Method Description
ClearTile ( uint column, uint row ) : void
Render ( SpriteBatch target, Vector2 point, Vector2 camera ) : void
SetTile ( uint column, uint row, uint index ) : void
Tilemap ( Microsoft.Xna.Framework.Graphics.Texture2D tileset, uint width, uint height, int tileWidth, int tileHeight ) : System

Method Details

ClearTile() public method

public ClearTile ( uint column, uint row ) : void
column uint
row uint
return void

Render() public method

public Render ( SpriteBatch target, Vector2 point, Vector2 camera ) : void
target Microsoft.Xna.Framework.Graphics.SpriteBatch
point Vector2
camera Vector2
return void

SetTile() public method

public SetTile ( uint column, uint row, uint index ) : void
column uint
row uint
index uint
return void

Tilemap() public method

public Tilemap ( Microsoft.Xna.Framework.Graphics.Texture2D tileset, uint width, uint height, int tileWidth, int tileHeight ) : System
tileset Microsoft.Xna.Framework.Graphics.Texture2D
width uint
height uint
tileWidth int
tileHeight int
return System

Property Details

usePositions public_oe property

public Boolean,System usePositions
return System.Boolean