C# Class Axiom.Core.StaticGeometry.Region.RegionShadowRenderable

Inheritance: Axiom.Graphics.ShadowRenderable
Exibir arquivo Open project: WolfgangSt/axiom

Protected Properties

Property Type Description
parent Axiom.Core.Region
positionBuffer Axiom.Graphics.HardwareVertexBuffer
wBuffer Axiom.Graphics.HardwareVertexBuffer

Public Methods

Method Description
GetWorldTransforms ( Matrix4 matrices ) : void
RegionShadowRenderable ( Axiom.Core.Region parent, HardwareIndexBuffer indexBuffer, VertexData vertexData, bool createSeparateLightCap ) : System
RegionShadowRenderable ( Axiom.Core.Region parent, HardwareIndexBuffer indexBuffer, VertexData vertexData, bool createSeparateLightCap, bool isLightCap ) : System

Method Details

GetWorldTransforms() public method

public GetWorldTransforms ( Matrix4 matrices ) : void
matrices Axiom.Math.Matrix4
return void

RegionShadowRenderable() public method

public RegionShadowRenderable ( Axiom.Core.Region parent, HardwareIndexBuffer indexBuffer, VertexData vertexData, bool createSeparateLightCap ) : System
parent Axiom.Core.Region
indexBuffer Axiom.Graphics.HardwareIndexBuffer
vertexData Axiom.Graphics.VertexData
createSeparateLightCap bool
return System

RegionShadowRenderable() public method

public RegionShadowRenderable ( Axiom.Core.Region parent, HardwareIndexBuffer indexBuffer, VertexData vertexData, bool createSeparateLightCap, bool isLightCap ) : System
parent Axiom.Core.Region
indexBuffer Axiom.Graphics.HardwareIndexBuffer
vertexData Axiom.Graphics.VertexData
createSeparateLightCap bool
isLightCap bool
return System

Property Details

parent protected_oe property

protected Region,Axiom.Core parent
return Axiom.Core.Region

positionBuffer protected_oe property

protected HardwareVertexBuffer,Axiom.Graphics positionBuffer
return Axiom.Graphics.HardwareVertexBuffer

wBuffer protected_oe property

protected HardwareVertexBuffer,Axiom.Graphics wBuffer
return Axiom.Graphics.HardwareVertexBuffer