C# Class Axiom.Core.StaticGeometry.Region.RegionShadowRenderable

Inheritance: Axiom.Graphics.ShadowRenderable
Show file Open project: WolfgangSt/axiom

Protected Properties

Property Type Description
parent Axiom.Core.Region
positionBuffer Axiom.Graphics.HardwareVertexBuffer
wBuffer Axiom.Graphics.HardwareVertexBuffer

Public Methods

Method Description
GetWorldTransforms ( Matrix4 matrices ) : void
RegionShadowRenderable ( Axiom.Core.Region parent, HardwareIndexBuffer indexBuffer, VertexData vertexData, bool createSeparateLightCap ) : System
RegionShadowRenderable ( Axiom.Core.Region parent, HardwareIndexBuffer indexBuffer, VertexData vertexData, bool createSeparateLightCap, bool isLightCap ) : System

Method Details

GetWorldTransforms() public method

public GetWorldTransforms ( Matrix4 matrices ) : void
matrices Axiom.Math.Matrix4
return void

RegionShadowRenderable() public method

public RegionShadowRenderable ( Axiom.Core.Region parent, HardwareIndexBuffer indexBuffer, VertexData vertexData, bool createSeparateLightCap ) : System
parent Axiom.Core.Region
indexBuffer Axiom.Graphics.HardwareIndexBuffer
vertexData Axiom.Graphics.VertexData
createSeparateLightCap bool
return System

RegionShadowRenderable() public method

public RegionShadowRenderable ( Axiom.Core.Region parent, HardwareIndexBuffer indexBuffer, VertexData vertexData, bool createSeparateLightCap, bool isLightCap ) : System
parent Axiom.Core.Region
indexBuffer Axiom.Graphics.HardwareIndexBuffer
vertexData Axiom.Graphics.VertexData
createSeparateLightCap bool
isLightCap bool
return System

Property Details

parent protected property

protected Region,Axiom.Core parent
return Axiom.Core.Region

positionBuffer protected property

protected HardwareVertexBuffer,Axiom.Graphics positionBuffer
return Axiom.Graphics.HardwareVertexBuffer

wBuffer protected property

protected HardwareVertexBuffer,Axiom.Graphics wBuffer
return Axiom.Graphics.HardwareVertexBuffer