C# Class AssemblyCSharp.UICookingMain

Inheritance: UnityEngine.MonoBehaviour
Exibir arquivo Open project: wooga/ps_social_jam

Public Properties

Property Type Description
AudioSource UnityEngine.AudioSource
ComponentType ComponentType
TournamentStart UITournamentStart

Public Methods

Method Description
AcceptResult ( RecipeMatch recipeMatch ) : void
HandleTournamentEnd ( ) : void
InitUI ( ) : void
NextStep ( ) : void
PlayBackgroundSound ( ) : void
PlaySound ( string audioPath ) : void
PlaySoundForMatch ( RecipeMatch _match ) : void
Restart ( ) : void
Start ( ) : void

Private Methods

Method Description
SupplementForPiza ( WeightedValue value ) : List
TypeForComponent ( ComponentType component ) : string

Method Details

AcceptResult() public method

public AcceptResult ( RecipeMatch recipeMatch ) : void
recipeMatch RecipeMatch
return void

HandleTournamentEnd() public method

public HandleTournamentEnd ( ) : void
return void

InitUI() public method

public InitUI ( ) : void
return void

NextStep() public method

public NextStep ( ) : void
return void

PlayBackgroundSound() public method

public PlayBackgroundSound ( ) : void
return void

PlaySound() public method

public PlaySound ( string audioPath ) : void
audioPath string
return void

PlaySoundForMatch() public method

public PlaySoundForMatch ( RecipeMatch _match ) : void
_match RecipeMatch
return void

Restart() public method

public Restart ( ) : void
return void

Start() public method

public Start ( ) : void
return void

Property Details

AudioSource public_oe property

public AudioSource,UnityEngine AudioSource
return UnityEngine.AudioSource

ComponentType public_oe property

public ComponentType ComponentType
return ComponentType

TournamentStart public_oe property

public UITournamentStart,AssemblyCSharp TournamentStart
return UITournamentStart