Свойство | Type | Description | |
---|---|---|---|
AudioSource | |||
ComponentType | ComponentType | ||
TournamentStart |
Méthode | Description | |
---|---|---|
AcceptResult ( |
||
HandleTournamentEnd ( ) : void | ||
InitUI ( ) : void | ||
NextStep ( ) : void | ||
PlayBackgroundSound ( ) : void | ||
PlaySound ( string audioPath ) : void | ||
PlaySoundForMatch ( |
||
Restart ( ) : void | ||
Start ( ) : void |
Méthode | Description | |
---|---|---|
SupplementForPiza ( |
||
TypeForComponent ( ComponentType component ) : string |
public AcceptResult ( |
||
recipeMatch | ||
Résultat | void |
public PlaySound ( string audioPath ) : void | ||
audioPath | string | |
Résultat | void |
public PlaySoundForMatch ( |
||
_match | ||
Résultat | void |
public AudioSource,UnityEngine AudioSource | ||
Résultat |