C# Class Aka_s_Vayne.Logic.Mechanics

Exibir arquivo Open project: Kysamaa/EloBuddy

Public Methods

Method Description
CondemnCheck ( System.Vector3 fromPosition ) : AIHeroClient
CountHerosInRange ( AIHeroClient target, bool checkteam, float range = 1200f ) : int
FlashE ( ) : void
GetFirstNonWallPos ( Vector2 startPos, Vector2 endPos ) : Vector2
GetFlashPos ( AIHeroClient target, bool serverPos, int distance = 150 ) : Vector3
GetRotatedFlashPositions ( ) : List
Insec ( ) : void
LoadFlash ( ) : void
RotE ( ) : void

Method Details

CondemnCheck() public static method

public static CondemnCheck ( System.Vector3 fromPosition ) : AIHeroClient
fromPosition System.Vector3
return AIHeroClient

CountHerosInRange() public static method

public static CountHerosInRange ( AIHeroClient target, bool checkteam, float range = 1200f ) : int
target AIHeroClient
checkteam bool
range float
return int

FlashE() public static method

public static FlashE ( ) : void
return void

GetFirstNonWallPos() public static method

public static GetFirstNonWallPos ( Vector2 startPos, Vector2 endPos ) : Vector2
startPos Vector2
endPos Vector2
return Vector2

GetFlashPos() public static method

public static GetFlashPos ( AIHeroClient target, bool serverPos, int distance = 150 ) : Vector3
target AIHeroClient
serverPos bool
distance int
return Vector3

GetRotatedFlashPositions() public static method

public static GetRotatedFlashPositions ( ) : List
return List

Insec() public static method

public static Insec ( ) : void
return void

LoadFlash() public static method

public static LoadFlash ( ) : void
return void

RotE() public static method

public static RotE ( ) : void
return void