C# Class xARMManager, swip3

Exibir arquivo Open project: unit9/swip3

Public Properties

Property Type Description
AvailScreenCapsChanged bool
FinalizeScreenCapInProgress bool
GalleryIsUpdating bool
GameViewToolbarOffset Vector2
OnFinalizeScreenCapUpdate OnFinalizeScreenCapUpdateDelegate
OnPostScreenCapUpdate OnPostScreenCapUpdateDelegate
OnPreScreenCapUpdate OnPreScreenCapUpdateDelegate
PreviewIsUpdating bool
ScreenCapUpdateInProgress bool

Private Properties

Property Type Description
AllScreenCapsUpdatedSuccesfull bool
ExportScreenCapToFile void
InitAvailScreenCaps void
OpenGameView void
ResizeGameView void
addOrReplaceScreenCap void
addOrUpdateScreenCap void
getScreenCapIndex int
xARMManager UnityEngine

Public Methods

Method Description
AllScreenCapsUpdatedRecently ( ) : bool
CreateProxyGO ( ) : void
EnsureNextFrame ( ) : void
FinalizeScreenCapUpdate ( ) : void
FloatingGameView ( Vector2 size ) : void
IsToUpdate ( xARMScreenCap screenCap ) : bool
ReadScreenCapFromGameView ( xARMScreenCap screenCap ) : void
RemoveProxyGO ( ) : void
ResetOnSceneSwitch ( ) : void
ResizeGameViewToDefault ( ) : void
SaveAllScreenCapFiles ( ) : void
SaveGameViewPosition ( ) : void
SaveScreenCapFile ( xARMScreenCap screenCap ) : void
SceneChanged ( ) : void
SetAllScreenCapsUpdated ( ) : void
UpdateScreenCap ( xARMScreenCap screenCap ) : void
UpdateScreenCapAtEOF ( xARMScreenCap screenCap ) : void

Private Methods

Method Description
AllScreenCapsUpdatedSuccesfull ( ) : bool
ExportScreenCapToFile ( xARMScreenCap screenCap, string path ) : void
InitAvailScreenCaps ( ) : void
OpenGameView ( ) : void
ResizeGameView ( Vector2 newSize ) : void
addOrReplaceScreenCap ( xARMScreenCap screenCapToAdd, xARMScreenCap screenCapToReplace ) : void
addOrUpdateScreenCap ( xARMScreenCap screenCapToAdd ) : void
getScreenCapIndex ( xARMScreenCap screenCapToCheck ) : int
xARMManager ( ) : UnityEngine

Method Details

AllScreenCapsUpdatedRecently() public static method

public static AllScreenCapsUpdatedRecently ( ) : bool
return bool

CreateProxyGO() public static method

public static CreateProxyGO ( ) : void
return void

EnsureNextFrame() public static method

public static EnsureNextFrame ( ) : void
return void

FinalizeScreenCapUpdate() public static method

public static FinalizeScreenCapUpdate ( ) : void
return void

FloatingGameView() public static method

public static FloatingGameView ( Vector2 size ) : void
size Vector2
return void

IsToUpdate() public static method

public static IsToUpdate ( xARMScreenCap screenCap ) : bool
screenCap xARM.xARMScreenCap
return bool

ReadScreenCapFromGameView() public static method

public static ReadScreenCapFromGameView ( xARMScreenCap screenCap ) : void
screenCap xARM.xARMScreenCap
return void

RemoveProxyGO() public static method

public static RemoveProxyGO ( ) : void
return void

ResetOnSceneSwitch() public static method

public static ResetOnSceneSwitch ( ) : void
return void

ResizeGameViewToDefault() public static method

public static ResizeGameViewToDefault ( ) : void
return void

SaveAllScreenCapFiles() public static method

public static SaveAllScreenCapFiles ( ) : void
return void

SaveGameViewPosition() public static method

public static SaveGameViewPosition ( ) : void
return void

SaveScreenCapFile() public static method

public static SaveScreenCapFile ( xARMScreenCap screenCap ) : void
screenCap xARM.xARMScreenCap
return void

SceneChanged() public static method

public static SceneChanged ( ) : void
return void

SetAllScreenCapsUpdated() public static method

public static SetAllScreenCapsUpdated ( ) : void
return void

UpdateScreenCap() public static method

public static UpdateScreenCap ( xARMScreenCap screenCap ) : void
screenCap xARM.xARMScreenCap
return void

UpdateScreenCapAtEOF() public static method

public static UpdateScreenCapAtEOF ( xARMScreenCap screenCap ) : void
screenCap xARM.xARMScreenCap
return void

Property Details

AvailScreenCapsChanged public_oe static_oe property

public static bool AvailScreenCapsChanged
return bool

FinalizeScreenCapInProgress public_oe static_oe property

public static bool FinalizeScreenCapInProgress
return bool

GalleryIsUpdating public_oe static_oe property

public static bool GalleryIsUpdating
return bool

GameViewToolbarOffset public_oe static_oe property

public static Vector2 GameViewToolbarOffset
return Vector2

OnFinalizeScreenCapUpdate public_oe static_oe property

public static OnFinalizeScreenCapUpdateDelegate OnFinalizeScreenCapUpdate
return OnFinalizeScreenCapUpdateDelegate

OnPostScreenCapUpdate public_oe static_oe property

public static OnPostScreenCapUpdateDelegate OnPostScreenCapUpdate
return OnPostScreenCapUpdateDelegate

OnPreScreenCapUpdate public_oe static_oe property

public static OnPreScreenCapUpdateDelegate OnPreScreenCapUpdate
return OnPreScreenCapUpdateDelegate

PreviewIsUpdating public_oe static_oe property

public static bool PreviewIsUpdating
return bool

ScreenCapUpdateInProgress public_oe static_oe property

public static bool ScreenCapUpdateInProgress
return bool