Property | Type | Description | |
---|---|---|---|
AvailScreenCapsChanged | bool | ||
FinalizeScreenCapInProgress | bool | ||
GalleryIsUpdating | bool | ||
GameViewToolbarOffset | Vector2 | ||
OnFinalizeScreenCapUpdate | OnFinalizeScreenCapUpdateDelegate | ||
OnPostScreenCapUpdate | OnPostScreenCapUpdateDelegate | ||
OnPreScreenCapUpdate | OnPreScreenCapUpdateDelegate | ||
PreviewIsUpdating | bool | ||
ScreenCapUpdateInProgress | bool |
Property | Type | Description | |
---|---|---|---|
AllScreenCapsUpdatedSuccesfull | bool | ||
ExportScreenCapToFile | void | ||
InitAvailScreenCaps | void | ||
OpenGameView | void | ||
ResizeGameView | void | ||
addOrReplaceScreenCap | void | ||
addOrUpdateScreenCap | void | ||
getScreenCapIndex | int | ||
xARMManager | UnityEngine |
Method | Description | |
---|---|---|
AllScreenCapsUpdatedRecently ( ) : bool | ||
CreateProxyGO ( ) : void | ||
EnsureNextFrame ( ) : void | ||
FinalizeScreenCapUpdate ( ) : void | ||
FloatingGameView ( Vector2 size ) : void | ||
IsToUpdate ( |
||
ReadScreenCapFromGameView ( |
||
RemoveProxyGO ( ) : void | ||
ResetOnSceneSwitch ( ) : void | ||
ResizeGameViewToDefault ( ) : void | ||
SaveAllScreenCapFiles ( ) : void | ||
SaveGameViewPosition ( ) : void | ||
SaveScreenCapFile ( |
||
SceneChanged ( ) : void | ||
SetAllScreenCapsUpdated ( ) : void | ||
UpdateScreenCap ( |
||
UpdateScreenCapAtEOF ( |
Method | Description | |
---|---|---|
AllScreenCapsUpdatedSuccesfull ( ) : bool | ||
ExportScreenCapToFile ( |
||
InitAvailScreenCaps ( ) : void | ||
OpenGameView ( ) : void | ||
ResizeGameView ( Vector2 newSize ) : void | ||
addOrReplaceScreenCap ( |
||
addOrUpdateScreenCap ( |
||
getScreenCapIndex ( |
||
xARMManager ( ) : UnityEngine |
public static AllScreenCapsUpdatedRecently ( ) : bool | ||
return | bool |
public static FinalizeScreenCapUpdate ( ) : void | ||
return | void |
public static FloatingGameView ( Vector2 size ) : void | ||
size | Vector2 | |
return | void |
public static IsToUpdate ( |
||
screenCap | ||
return | bool |
public static ReadScreenCapFromGameView ( |
||
screenCap | ||
return | void |
public static ResizeGameViewToDefault ( ) : void | ||
return | void |
public static SaveAllScreenCapFiles ( ) : void | ||
return | void |
public static SaveGameViewPosition ( ) : void | ||
return | void |
public static SaveScreenCapFile ( |
||
screenCap | ||
return | void |
public static SetAllScreenCapsUpdated ( ) : void | ||
return | void |
public static UpdateScreenCap ( |
||
screenCap | ||
return | void |
public static UpdateScreenCapAtEOF ( |
||
screenCap | ||
return | void |
public static bool AvailScreenCapsChanged | ||
return | bool |
public static bool FinalizeScreenCapInProgress | ||
return | bool |
public static Vector2 GameViewToolbarOffset | ||
return | Vector2 |
public static OnFinalizeScreenCapUpdateDelegate OnFinalizeScreenCapUpdate | ||
return | OnFinalizeScreenCapUpdateDelegate |
public static OnPostScreenCapUpdateDelegate OnPostScreenCapUpdate | ||
return | OnPostScreenCapUpdateDelegate |
public static OnPreScreenCapUpdateDelegate OnPreScreenCapUpdate | ||
return | OnPreScreenCapUpdateDelegate |