C# Class UIDialog, CapsUnity

Inheritance: MonoBehaviour
Exibir arquivo Open project: kofight/CapsUnity Class Usage Examples

Public Methods

Method Description
EndDialog ( ) : void
OnCreate ( ) : void
OnShow ( ) : void
OnTouchBegin ( ) : void
OpenDialog ( int number ) : void
TriggerDialog ( int stageNum, DialogTriggerPos pos, WindowEffectFinished func ) : bool

Private Methods

Method Description
ShowText ( int indexNum ) : void
ShowText ( string head1, string head2, bool activeLeftHead, string itemSprite, int speed, string content ) : void

Method Details

EndDialog() public method

public EndDialog ( ) : void
return void

OnCreate() public method

public OnCreate ( ) : void
return void

OnShow() public method

public OnShow ( ) : void
return void

OnTouchBegin() public method

public OnTouchBegin ( ) : void
return void

OpenDialog() public method

public OpenDialog ( int number ) : void
number int
return void

TriggerDialog() public method

public TriggerDialog ( int stageNum, DialogTriggerPos pos, WindowEffectFinished func ) : bool
stageNum int
pos DialogTriggerPos
func WindowEffectFinished
return bool