C# Class TetrisManager, Asylum

Inheritance: MonoBehaviour
Exibir arquivo Open project: jump4r/Asylum Class Usage Examples

Public Properties

Property Type Description
puzzleActive bool

Public Methods

Method Description
Update ( ) : void
resetPlayer ( ) : void
startPuzzle ( int puzzle_id ) : void

Private Methods

Method Description
Awake ( ) : void
destroyPuzzle ( ) : void
getCurrentTile ( ) : TetrisTile,
loadPuzzle ( int puzzle_id ) : void

Method Details

Update() public method

public Update ( ) : void
return void

resetPlayer() public method

public resetPlayer ( ) : void
return void

startPuzzle() public method

public startPuzzle ( int puzzle_id ) : void
puzzle_id int
return void

Property Details

puzzleActive public_oe property

public bool puzzleActive
return bool