Property | Type | Description | |
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FOV | float | ||
IPDInMM | float | ||
enableStereo | bool | ||
eyeOffsetInMM | Vector3 | ||
farClippingPlaneInMM | float | ||
isPoseIndependentCamera | bool | ||
isShowingDebugButton | bool | ||
leftCamera | GameObject | ||
nearClippingPlaneInMM | float | ||
rightCamera | GameObject | ||
screenWidthInMM | float |
Method | Description | |
---|---|---|
OnGUI ( ) : void |
Unity GUI callback.
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Start ( ) : void |
Use this for initialization.
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Update ( ) : void |
Update is called once per frame.
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Method | Description | |
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SetupCameras ( bool enable ) : void |
Setup the cameras for the left and right eye to display in stereo.
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