C# Class StatEffectRecord, SRPGCK

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Public Properties

Property Type Description
effect StatEffect,
initialValue float
inventory Inventory,
involvedItem Item,
removedStatusEffects StatusEffect[],
specialMoveStart Vector3
statusEffect StatusEffect,
success bool

Public Methods

Method Description
Matches ( StatChange, changes, string reactableTypes ) : bool
Matches ( string statNames, StatChangeType changes, string reactableTypes ) : bool
StatEffectRecord ( StatEffect, e, Inventory, inv, Item, it, bool succ ) : System.Collections.Generic
StatEffectRecord ( StatEffect, e, StatusEffect, sfx ) : System.Collections.Generic
StatEffectRecord ( StatEffect, e, Vector3 start ) : System.Collections.Generic
StatEffectRecord ( StatEffect, e, float init, float endVal, float v ) : System.Collections.Generic

Method Details

Matches() public method

public Matches ( StatChange, changes, string reactableTypes ) : bool
changes StatChange,
reactableTypes string
return bool

Matches() public method

public Matches ( string statNames, StatChangeType changes, string reactableTypes ) : bool
statNames string
changes StatChangeType
reactableTypes string
return bool

StatEffectRecord() public method

public StatEffectRecord ( StatEffect, e, Inventory, inv, Item, it, bool succ ) : System.Collections.Generic
e StatEffect,
inv Inventory,
it Item,
succ bool
return System.Collections.Generic

StatEffectRecord() public method

public StatEffectRecord ( StatEffect, e, StatusEffect, sfx ) : System.Collections.Generic
e StatEffect,
sfx StatusEffect,
return System.Collections.Generic

StatEffectRecord() public method

public StatEffectRecord ( StatEffect, e, Vector3 start ) : System.Collections.Generic
e StatEffect,
start Vector3
return System.Collections.Generic

StatEffectRecord() public method

public StatEffectRecord ( StatEffect, e, float init, float endVal, float v ) : System.Collections.Generic
e StatEffect,
init float
endVal float
v float
return System.Collections.Generic

Property Details

effect public_oe property

public StatEffect, effect
return StatEffect,

initialValue public_oe property

public float initialValue
return float

inventory public_oe property

public Inventory, inventory
return Inventory,

involvedItem public_oe property

public Item, involvedItem
return Item,

removedStatusEffects public_oe property

public StatusEffect[], removedStatusEffects
return StatusEffect[],

specialMoveStart public_oe property

public Vector3 specialMoveStart
return Vector3

statusEffect public_oe property

public StatusEffect, statusEffect
return StatusEffect,

success public_oe property

public bool success
return bool