프로퍼티 | 타입 | 설명 | |
---|---|---|---|
effect | StatEffect, | ||
initialValue | float | ||
inventory | Inventory, | ||
involvedItem | Item, | ||
removedStatusEffects | StatusEffect[], | ||
specialMoveStart | Vector3 | ||
statusEffect | StatusEffect, | ||
success | bool |
메소드 | 설명 | |
---|---|---|
Matches ( StatChange, changes, string reactableTypes ) : bool | ||
Matches ( string statNames, StatChangeType changes, string reactableTypes ) : bool | ||
StatEffectRecord ( StatEffect, e, Inventory, inv, Item, it, bool succ ) : System.Collections.Generic | ||
StatEffectRecord ( StatEffect, e, StatusEffect, sfx ) : System.Collections.Generic | ||
StatEffectRecord ( StatEffect, e, Vector3 start ) : System.Collections.Generic | ||
StatEffectRecord ( StatEffect, e, float init, float endVal, float v ) : System.Collections.Generic |
public Matches ( StatChange, changes, string reactableTypes ) : bool | ||
changes | StatChange, | |
reactableTypes | string | |
리턴 | bool |
public Matches ( string statNames, StatChangeType changes, string reactableTypes ) : bool | ||
statNames | string | |
changes | StatChangeType | |
reactableTypes | string | |
리턴 | bool |
public StatEffectRecord ( StatEffect, e, Inventory, inv, Item, it, bool succ ) : System.Collections.Generic | ||
e | StatEffect, | |
inv | Inventory, | |
it | Item, | |
succ | bool | |
리턴 | System.Collections.Generic |
public StatEffectRecord ( StatEffect, e, StatusEffect, sfx ) : System.Collections.Generic | ||
e | StatEffect, | |
sfx | StatusEffect, | |
리턴 | System.Collections.Generic |
public StatEffectRecord ( StatEffect, e, Vector3 start ) : System.Collections.Generic | ||
e | StatEffect, | |
start | Vector3 | |
리턴 | System.Collections.Generic |
public StatEffectRecord ( StatEffect, e, float init, float endVal, float v ) : System.Collections.Generic | ||
e | StatEffect, | |
init | float | |
endVal | float | |
v | float | |
리턴 | System.Collections.Generic |