C# Class StatEffectRecord, SRPGCK

Show file Open project: JoeOsborn/SRPGCK Class Usage Examples

Public Properties

Property Type Description
effect StatEffect,
initialValue float
inventory Inventory,
involvedItem Item,
removedStatusEffects StatusEffect[],
specialMoveStart Vector3
statusEffect StatusEffect,
success bool

Public Methods

Method Description
Matches ( StatChange, changes, string reactableTypes ) : bool
Matches ( string statNames, StatChangeType changes, string reactableTypes ) : bool
StatEffectRecord ( StatEffect, e, Inventory, inv, Item, it, bool succ ) : System.Collections.Generic
StatEffectRecord ( StatEffect, e, StatusEffect, sfx ) : System.Collections.Generic
StatEffectRecord ( StatEffect, e, Vector3 start ) : System.Collections.Generic
StatEffectRecord ( StatEffect, e, float init, float endVal, float v ) : System.Collections.Generic

Method Details

Matches() public method

public Matches ( StatChange, changes, string reactableTypes ) : bool
changes StatChange,
reactableTypes string
return bool

Matches() public method

public Matches ( string statNames, StatChangeType changes, string reactableTypes ) : bool
statNames string
changes StatChangeType
reactableTypes string
return bool

StatEffectRecord() public method

public StatEffectRecord ( StatEffect, e, Inventory, inv, Item, it, bool succ ) : System.Collections.Generic
e StatEffect,
inv Inventory,
it Item,
succ bool
return System.Collections.Generic

StatEffectRecord() public method

public StatEffectRecord ( StatEffect, e, StatusEffect, sfx ) : System.Collections.Generic
e StatEffect,
sfx StatusEffect,
return System.Collections.Generic

StatEffectRecord() public method

public StatEffectRecord ( StatEffect, e, Vector3 start ) : System.Collections.Generic
e StatEffect,
start Vector3
return System.Collections.Generic

StatEffectRecord() public method

public StatEffectRecord ( StatEffect, e, float init, float endVal, float v ) : System.Collections.Generic
e StatEffect,
init float
endVal float
v float
return System.Collections.Generic

Property Details

effect public property

public StatEffect, effect
return StatEffect,

initialValue public property

public float initialValue
return float

inventory public property

public Inventory, inventory
return Inventory,

involvedItem public property

public Item, involvedItem
return Item,

removedStatusEffects public property

public StatusEffect[], removedStatusEffects
return StatusEffect[],

specialMoveStart public property

public Vector3 specialMoveStart
return Vector3

statusEffect public property

public StatusEffect, statusEffect
return StatusEffect,

success public property

public bool success
return bool