C# Class Spellecule, chrawl

Inheritance: MonoBehaviour
Exibir arquivo Open project: PentaHelix/chrawl

Public Properties

Property Type Description
alive bool
homeTowards Enemy,
parentSpell Spell,
pierces int
velocity Vector3

Public Methods

Method Description
Kill ( ) : void
OnDrawGizmos ( ) : void
OnTriggerEnter ( Collider col ) : void
Start ( ) : void
Update ( ) : void
setLocked ( ) : void

Method Details

Kill() public method

public Kill ( ) : void
return void

OnDrawGizmos() public method

public OnDrawGizmos ( ) : void
return void

OnTriggerEnter() public method

public OnTriggerEnter ( Collider col ) : void
col Collider
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

setLocked() public method

public setLocked ( ) : void
return void

Property Details

alive public_oe property

public bool alive
return bool

homeTowards public_oe property

public Enemy, homeTowards
return Enemy,

parentSpell public_oe property

public Spell, parentSpell
return Spell,

pierces public_oe property

public int pierces
return int

velocity public_oe property

public Vector3 velocity
return Vector3