C# Class Spellecule, chrawl

Inheritance: MonoBehaviour
Show file Open project: PentaHelix/chrawl

Public Properties

Property Type Description
alive bool
homeTowards Enemy,
parentSpell Spell,
pierces int
velocity Vector3

Public Methods

Method Description
Kill ( ) : void
OnDrawGizmos ( ) : void
OnTriggerEnter ( Collider col ) : void
Start ( ) : void
Update ( ) : void
setLocked ( ) : void

Method Details

Kill() public method

public Kill ( ) : void
return void

OnDrawGizmos() public method

public OnDrawGizmos ( ) : void
return void

OnTriggerEnter() public method

public OnTriggerEnter ( Collider col ) : void
col Collider
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

setLocked() public method

public setLocked ( ) : void
return void

Property Details

alive public property

public bool alive
return bool

homeTowards public property

public Enemy, homeTowards
return Enemy,

parentSpell public property

public Spell, parentSpell
return Spell,

pierces public property

public int pierces
return int

velocity public property

public Vector3 velocity
return Vector3