Property | Type | Description | |
---|---|---|---|
openSkills | GUIText | ||
player | PlayerController, |
Method | Description | |
---|---|---|
OnGUI ( ) : void | ||
OnTriggerEnter ( Collider other ) : void | ||
OnTriggerExit ( Collider other ) : void | ||
Start ( ) : void | ||
Update ( ) : void | ||
showGUIMagicSkills ( int firstTreePosition, int nbSkillTree ) : void | ||
showGUIPassiveSkills ( int firstTreePosition, int nbSkillTree ) : void | ||
skillsWindowOpen ( int windowId ) : void | ||
unlockSkill ( Skills, skill ) : void | ||
updateMaxTreeWidth ( int width ) : void | ||
upgradeMagicLittleSkill ( BaseSkills, skillRank, bool first ) : void | ||
upgradePassiveLittleSkill ( PassiveSkills, skillRank, bool first ) : void |
Method | Description | |
---|---|---|
generateToolTip ( string description, int price ) : string |
public OnTriggerEnter ( Collider other ) : void | ||
other | Collider | |
return | void |
public OnTriggerExit ( Collider other ) : void | ||
other | Collider | |
return | void |
public showGUIMagicSkills ( int firstTreePosition, int nbSkillTree ) : void | ||
firstTreePosition | int | |
nbSkillTree | int | |
return | void |
public showGUIPassiveSkills ( int firstTreePosition, int nbSkillTree ) : void | ||
firstTreePosition | int | |
nbSkillTree | int | |
return | void |
public skillsWindowOpen ( int windowId ) : void | ||
windowId | int | |
return | void |
public updateMaxTreeWidth ( int width ) : void | ||
width | int | |
return | void |
public upgradeMagicLittleSkill ( BaseSkills, skillRank, bool first ) : void | ||
skillRank | BaseSkills, | |
first | bool | |
return | void |
public upgradePassiveLittleSkill ( PassiveSkills, skillRank, bool first ) : void | ||
skillRank | PassiveSkills, | |
first | bool | |
return | void |