C# Class PlayerGear, clockwork

Inheritance: CollidingObject
Exibir arquivo Open project: shadowseer99/clockwork Class Usage Examples

Public Properties

Property Type Description
_letGoOfGear AudioCustom,
_letGoOfGearEmpty AudioCustom,
_stickToGear AudioCustom,
_stickToGearEmpty AudioCustom,
attachedSystem Animator
attachingSystem Animator
deathgrab bool

Public Methods

Method Description
PhysicsUpdate ( ) : void
Start ( ) : void
Update ( ) : void

Method Details

PhysicsUpdate() public method

public PhysicsUpdate ( ) : void
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

_letGoOfGear public_oe property

public AudioCustom, _letGoOfGear
return AudioCustom,

_letGoOfGearEmpty public_oe property

public AudioCustom, _letGoOfGearEmpty
return AudioCustom,

_stickToGear public_oe property

public AudioCustom, _stickToGear
return AudioCustom,

_stickToGearEmpty public_oe property

public AudioCustom, _stickToGearEmpty
return AudioCustom,

attachedSystem public_oe property

public Animator attachedSystem
return Animator

attachingSystem public_oe property

public Animator attachingSystem
return Animator

deathgrab public_oe property

public bool deathgrab
return bool