Method | Description | |
---|---|---|
AddToMagnetWindow ( ) : void | ||
IsDown ( ) : bool | ||
IsUp ( ) : bool | ||
ParsedMagnetData ( ) : UnityEngine | ||
PrintDebug ( ) : void | ||
ResetState ( ) : void | ||
TrimMagnetWindow ( ) : void | ||
Update ( ) : void |
Method | Description | |
---|---|---|
Average ( List |
||
CaptureMagnetWindow ( ) : MagnetWindowState | ||
CheckStability ( ) : bool | ||
CheckTriggerState ( ) : TriggerState, | ||
IsMagnetGoingDown ( float min, float max, float start ) : bool | ||
IsNegative ( ) : bool | ||
IsPositive ( ) : bool | ||
MagnetAbsent ( ) : bool |