C# Class OrangeThrowing

Inheritance: MonoBehaviour
Exibir arquivo Open project: imann24/cs327-bestmobilegameever Class Usage Examples

Public Properties

Property Type Description
hasOrange bool
maxX float
maxY float
minX float
minY float
orangePrefab GameObject
toThrow bool

Public Methods

Method Description
Activate ( ) : void
GetNewOrange ( ) : void
Update ( ) : void

Private Methods

Method Description
ThrowingOrange ( ) : IEnumerator

Method Details

Activate() public method

public Activate ( ) : void
return void

GetNewOrange() public method

public GetNewOrange ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

hasOrange public_oe property

public bool hasOrange
return bool

maxX public_oe property

public float maxX
return float

maxY public_oe property

public float maxY
return float

minX public_oe property

public float minX
return float

minY public_oe property

public float minY
return float

orangePrefab public_oe property

public GameObject orangePrefab
return GameObject

toThrow public_oe property

public bool toThrow
return bool