C# Class OrangeThrowing

Inheritance: MonoBehaviour
Show file Open project: imann24/cs327-bestmobilegameever Class Usage Examples

Public Properties

Property Type Description
hasOrange bool
maxX float
maxY float
minX float
minY float
orangePrefab GameObject
toThrow bool

Public Methods

Method Description
Activate ( ) : void
GetNewOrange ( ) : void
Update ( ) : void

Private Methods

Method Description
ThrowingOrange ( ) : IEnumerator

Method Details

Activate() public method

public Activate ( ) : void
return void

GetNewOrange() public method

public GetNewOrange ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

hasOrange public property

public bool hasOrange
return bool

maxX public property

public float maxX
return float

maxY public property

public float maxY
return float

minX public property

public float minX
return float

minY public property

public float minY
return float

orangePrefab public property

public GameObject orangePrefab
return GameObject

toThrow public property

public bool toThrow
return bool