C# Class MultiContent, RPGQuest

Exibir arquivo Open project: hughrogers/RPGQuest Class Usage Examples

Public Properties

Property Type Description
addNext int
currentColor int
font GUIFont,
label LabelContent[],
originalText string
shadowColor int
textPos int
xPos float
yPos float

Public Methods

Method Description
AddLabel ( Texture2D texture, DialoguePosition, dp, int i ) : Texture2D
AddNextLabel ( Texture2D texture, DialoguePosition, dp ) : Texture2D
GetTexture ( Texture2D texture, DialoguePosition, dp ) : Texture2D
GetTexture ( Texture2D texture, DialoguePosition, dp, float offsetX, float offsetY ) : Texture2D
HasNextLabel ( ) : bool
MultiContent ( string text, DialoguePosition, dp ) : UnityEngine
MultiContent ( string text, GUIStyle textStyle, GUIStyle shadowStyle, TextPosition, textPosition, bool scrollable ) : UnityEngine

Method Details

AddLabel() public method

public AddLabel ( Texture2D texture, DialoguePosition, dp, int i ) : Texture2D
texture UnityEngine.Texture2D
dp DialoguePosition,
i int
return UnityEngine.Texture2D

AddNextLabel() public method

public AddNextLabel ( Texture2D texture, DialoguePosition, dp ) : Texture2D
texture UnityEngine.Texture2D
dp DialoguePosition,
return UnityEngine.Texture2D

GetTexture() public method

public GetTexture ( Texture2D texture, DialoguePosition, dp ) : Texture2D
texture UnityEngine.Texture2D
dp DialoguePosition,
return UnityEngine.Texture2D

GetTexture() public method

public GetTexture ( Texture2D texture, DialoguePosition, dp, float offsetX, float offsetY ) : Texture2D
texture UnityEngine.Texture2D
dp DialoguePosition,
offsetX float
offsetY float
return UnityEngine.Texture2D

HasNextLabel() public method

public HasNextLabel ( ) : bool
return bool

MultiContent() public method

public MultiContent ( string text, DialoguePosition, dp ) : UnityEngine
text string
dp DialoguePosition,
return UnityEngine

MultiContent() public method

public MultiContent ( string text, GUIStyle textStyle, GUIStyle shadowStyle, TextPosition, textPosition, bool scrollable ) : UnityEngine
text string
textStyle GUIStyle
shadowStyle GUIStyle
textPosition TextPosition,
scrollable bool
return UnityEngine

Property Details

addNext public_oe property

public int addNext
return int

currentColor public_oe property

public int currentColor
return int

font public_oe property

public GUIFont, font
return GUIFont,

label public_oe property

public LabelContent[], label
return LabelContent[],

originalText public_oe property

public string originalText
return string

shadowColor public_oe property

public int shadowColor
return int

textPos public_oe property

public int textPos
return int

xPos public_oe property

public float xPos
return float

yPos public_oe property

public float yPos
return float