C# Class MonkeyDeathControl, astrochimps

This script handles the animation for the death of the monkeys when they run out of oxygen
Inheritance: MonoBehaviour
Exibir arquivo Open project: arcoelho01/astrochimps

Public Properties

Property Type Description
camPrefabCamera Camera
sceneMainScreen string
sfxDeathMusic UnityEngine.AudioClip
skin UnityEngine.GUISkin

Public Methods

Method Description
DeathSequence ( ) : void

OnGUI ( ) : void
PlayMonkeysDyingAnimation ( ) : void

SetupCameras ( ) : void

Split the screen in 4 rects

Start ( ) : void
Update ( ) : void

Method Details

DeathSequence() public method

public DeathSequence ( ) : void
return void

OnGUI() public method

public OnGUI ( ) : void
return void

PlayMonkeysDyingAnimation() public method

public PlayMonkeysDyingAnimation ( ) : void
return void

SetupCameras() public method

Split the screen in 4 rects
public SetupCameras ( ) : void
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

camPrefabCamera public_oe property

public Camera camPrefabCamera
return Camera

sceneMainScreen public_oe property

public string sceneMainScreen
return string

sfxDeathMusic public_oe property

public AudioClip,UnityEngine sfxDeathMusic
return UnityEngine.AudioClip

skin public_oe property

public GUISkin,UnityEngine skin
return UnityEngine.GUISkin