C# Class MonkeyDeathControl, astrochimps

This script handles the animation for the death of the monkeys when they run out of oxygen
Inheritance: MonoBehaviour
Show file Open project: arcoelho01/astrochimps

Public Properties

Property Type Description
camPrefabCamera Camera
sceneMainScreen string
sfxDeathMusic UnityEngine.AudioClip
skin UnityEngine.GUISkin

Public Methods

Method Description
DeathSequence ( ) : void

OnGUI ( ) : void
PlayMonkeysDyingAnimation ( ) : void

SetupCameras ( ) : void

Split the screen in 4 rects

Start ( ) : void
Update ( ) : void

Method Details

DeathSequence() public method

public DeathSequence ( ) : void
return void

OnGUI() public method

public OnGUI ( ) : void
return void

PlayMonkeysDyingAnimation() public method

public PlayMonkeysDyingAnimation ( ) : void
return void

SetupCameras() public method

Split the screen in 4 rects
public SetupCameras ( ) : void
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

camPrefabCamera public property

public Camera camPrefabCamera
return Camera

sceneMainScreen public property

public string sceneMainScreen
return string

sfxDeathMusic public property

public AudioClip,UnityEngine sfxDeathMusic
return UnityEngine.AudioClip

skin public property

public GUISkin,UnityEngine skin
return UnityEngine.GUISkin