Property | Type | Description | |
---|---|---|---|
empty | GameObject | ||
glassMaterial | Material | ||
helperMaterial | Material | ||
instantiatedDictionary | GameObject>.Dictionary | ||
instantiatedMeshDictionary | BC2Mesh>.Dictionary | ||
loadAllPartitions | bool | ||
materialInvisibleWall | Material | ||
placeholder | GameObject | ||
sphere | GameObject | ||
unconvertedInst | List |
||
waterMaterial | Material |
Method | Description | |
---|---|---|
DoCleanup ( ) : void | ||
GenerateItem ( Inst, inst ) : void | ||
GetMeshPath ( Inst, inst ) : string | ||
Save ( ) : void | ||
Start ( ) : void |
public Dictionary |
||
return | GameObject>.Dictionary |
public Dictionary |
||
return | BC2Mesh>.Dictionary |