C# Class MapLoad, Bad-Company-2-Map-Editor

Inheritance: MonoBehaviour
Mostrar archivo Open project: Powback/Bad-Company-2-Map-Editor Class Usage Examples

Public Properties

Property Type Description
empty GameObject
glassMaterial Material
helperMaterial Material
instantiatedDictionary GameObject>.Dictionary
instantiatedMeshDictionary BC2Mesh>.Dictionary
loadAllPartitions bool
materialInvisibleWall Material
placeholder GameObject
sphere GameObject
unconvertedInst List
waterMaterial Material

Public Methods

Method Description
DoCleanup ( ) : void
GenerateItem ( Inst, inst ) : void
GetMeshPath ( Inst, inst ) : string
Save ( ) : void
Start ( ) : void

Method Details

DoCleanup() public method

public DoCleanup ( ) : void
return void

GenerateItem() public method

public GenerateItem ( Inst, inst ) : void
inst Inst,
return void

GetMeshPath() public method

public GetMeshPath ( Inst, inst ) : string
inst Inst,
return string

Save() public method

public Save ( ) : void
return void

Start() public method

public Start ( ) : void
return void

Property Details

empty public_oe property

public GameObject empty
return GameObject

glassMaterial public_oe property

public Material glassMaterial
return Material

helperMaterial public_oe property

public Material helperMaterial
return Material

instantiatedDictionary public_oe property

public Dictionary instantiatedDictionary
return GameObject>.Dictionary

instantiatedMeshDictionary public_oe property

public Dictionary instantiatedMeshDictionary
return BC2Mesh>.Dictionary

loadAllPartitions public_oe property

public bool loadAllPartitions
return bool

materialInvisibleWall public_oe property

public Material materialInvisibleWall
return Material

placeholder public_oe property

public GameObject placeholder
return GameObject

sphere public_oe property

public GameObject sphere
return GameObject

unconvertedInst public_oe property

public List unconvertedInst
return List

waterMaterial public_oe property

public Material waterMaterial
return Material