C# Class KBuild_NGUI_ResourceDep, KEngine

Inheritance: KEngine.Editor.KBuild_Base
Exibir arquivo Open project: mr-kelly/KEngine Class Usage Examples

Public Properties

Property Type Description
IsBuildAll bool

Private Properties

Property Type Description
CreateTempPrefab GameObject
CreateUI void
DestroyTempPrefab void
ExportAllUI void
ExportUIMenu void

Public Methods

Method Description
AfterExport ( ) : void
BeforeExport ( ) : void
CheckUI ( bool showMsg ) : bool
CreateNewUI ( ) : void
Export ( string path ) : void
ExportCurrentUI ( ) : void
GetBuildRelPath ( string uiName ) : string
GetDirectory ( ) : string
GetExtention ( ) : string
GetUIWindow ( ) : GameObject

Private Methods

Method Description
CreateTempPrefab ( GameObject windowAsset ) : GameObject
CreateUI ( ) : void
DestroyTempPrefab ( GameObject tempPanelObject ) : void

删除Prefab

ExportAllUI ( ) : void
ExportUIMenu ( ) : void

Method Details

AfterExport() public method

public AfterExport ( ) : void
return void

BeforeExport() public method

public BeforeExport ( ) : void
return void

CheckUI() public method

public CheckUI ( bool showMsg ) : bool
showMsg bool
return bool

CreateNewUI() public static method

public static CreateNewUI ( ) : void
return void

Export() public method

public Export ( string path ) : void
path string
return void

ExportCurrentUI() public method

public ExportCurrentUI ( ) : void
return void

GetBuildRelPath() public static method

public static GetBuildRelPath ( string uiName ) : string
uiName string
return string

GetDirectory() public method

public GetDirectory ( ) : string
return string

GetExtention() public method

public GetExtention ( ) : string
return string

GetUIWindow() public static method

public static GetUIWindow ( ) : GameObject
return GameObject

Property Details

IsBuildAll public_oe property

public bool IsBuildAll
return bool