Property | Type | Description | |
---|---|---|---|
target | GameObject | ||
transform | Transform |
Method | Description | |
---|---|---|
JordanNode ( ) : System.Collections | ||
JordanNode ( GameObject tar, Transform tran ) : System.Collections | ||
execute ( ) : bool | ||
setTarget ( GameObject tar ) : void | ||
setTransform ( Transform tran ) : void |
public JordanNode ( GameObject tar, Transform tran ) : System.Collections | ||
tar | GameObject | |
tran | Transform | |
return | System.Collections |
public setTransform ( Transform tran ) : void | ||
tran | Transform | |
return | void |