프로퍼티 | 타입 | 설명 | |
---|---|---|---|
target | GameObject | ||
transform | Transform |
메소드 | 설명 | |
---|---|---|
JordanNode ( ) : System.Collections | ||
JordanNode ( GameObject tar, Transform tran ) : System.Collections | ||
execute ( ) : bool | ||
setTarget ( GameObject tar ) : void | ||
setTransform ( Transform tran ) : void |
public JordanNode ( GameObject tar, Transform tran ) : System.Collections | ||
tar | GameObject | |
tran | Transform | |
리턴 | System.Collections |