C# Class JordanNode, PathfindingToolUnity

Show file Open project: benjaml/PathfindingToolUnity

Protected Properties

Property Type Description
target GameObject
transform Transform

Public Methods

Method Description
JordanNode ( ) : System.Collections
JordanNode ( GameObject tar, Transform tran ) : System.Collections
execute ( ) : bool
setTarget ( GameObject tar ) : void
setTransform ( Transform tran ) : void

Method Details

JordanNode() public method

public JordanNode ( ) : System.Collections
return System.Collections

JordanNode() public method

public JordanNode ( GameObject tar, Transform tran ) : System.Collections
tar GameObject
tran Transform
return System.Collections

execute() public abstract method

public abstract execute ( ) : bool
return bool

setTarget() public method

public setTarget ( GameObject tar ) : void
tar GameObject
return void

setTransform() public method

public setTransform ( Transform tran ) : void
tran Transform
return void

Property Details

target protected property

protected GameObject target
return GameObject

transform protected property

protected Transform transform
return Transform