C# Class FiveRingsPuzzleRingScript, Adagio

Inheritance: MonoBehaviour
Exibir arquivo Open project: technicalvgda/Adagio

Public Properties

Property Type Description
fiveRingsManager GameObject
frequency float
locations GameObject[]
magnitude float
reverseTraversal bool
rotationSpeed float
speed float

Public Methods

Method Description
OnTriggerEnter2D ( Collider2D other ) : void
Start ( ) : void
Update ( ) : void
pattern1Begin ( ) : void
pattern2Begin ( ) : void
resetRing ( ) : void
setRingUnactive ( ) : void

Private Methods

Method Description
Pattern1Traversal ( ) : IEnumerator
Pattern2Traversal ( ) : IEnumerator

Method Details

OnTriggerEnter2D() public method

public OnTriggerEnter2D ( Collider2D other ) : void
other UnityEngine.Collider2D
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

pattern1Begin() public method

public pattern1Begin ( ) : void
return void

pattern2Begin() public method

public pattern2Begin ( ) : void
return void

resetRing() public method

public resetRing ( ) : void
return void

setRingUnactive() public method

public setRingUnactive ( ) : void
return void

Property Details

fiveRingsManager public_oe property

public GameObject fiveRingsManager
return GameObject

frequency public_oe property

public float frequency
return float

locations public_oe property

public GameObject[] locations
return GameObject[]

magnitude public_oe property

public float magnitude
return float

reverseTraversal public_oe property

public bool reverseTraversal
return bool

rotationSpeed public_oe property

public float rotationSpeed
return float

speed public_oe property

public float speed
return float