C# Class FiveRingsPuzzleRingScript, Adagio

Inheritance: MonoBehaviour
Show file Open project: technicalvgda/Adagio

Public Properties

Property Type Description
fiveRingsManager GameObject
frequency float
locations GameObject[]
magnitude float
reverseTraversal bool
rotationSpeed float
speed float

Public Methods

Method Description
OnTriggerEnter2D ( Collider2D other ) : void
Start ( ) : void
Update ( ) : void
pattern1Begin ( ) : void
pattern2Begin ( ) : void
resetRing ( ) : void
setRingUnactive ( ) : void

Private Methods

Method Description
Pattern1Traversal ( ) : IEnumerator
Pattern2Traversal ( ) : IEnumerator

Method Details

OnTriggerEnter2D() public method

public OnTriggerEnter2D ( Collider2D other ) : void
other UnityEngine.Collider2D
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

pattern1Begin() public method

public pattern1Begin ( ) : void
return void

pattern2Begin() public method

public pattern2Begin ( ) : void
return void

resetRing() public method

public resetRing ( ) : void
return void

setRingUnactive() public method

public setRingUnactive ( ) : void
return void

Property Details

fiveRingsManager public property

public GameObject fiveRingsManager
return GameObject

frequency public property

public float frequency
return float

locations public property

public GameObject[] locations
return GameObject[]

magnitude public property

public float magnitude
return float

reverseTraversal public property

public bool reverseTraversal
return bool

rotationSpeed public property

public float rotationSpeed
return float

speed public property

public float speed
return float